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1. Never use another person's character Unless they Gave you
permission to use it. If you have permission, state it in an OOC comment at bottom of your roleplay, to let the
mod. know. An exception to this is moderators, who may move characters along who seem to have disappeared for a time to further
their storyline/not leave people behind, or permission sought from mods to move characters that are holding up your own to
a different location, or have them do a minor action, to free up your character
for play (the handler will not receive EXP. for this.). Killing, or anything otherwise altering a player character
or named NPC (Non-Playable character; this is a character the Moderator controls for the
sake of the story line) is not allowed without expressed approval. Named NPC are the property of the creator, with
minimal license to move/control them given to the moderator in some cases, and it is their decision when these can be taken
care of. Player characters are only allowed to be killed with approval of both moderator and administrator and the handler
of the character
2. A moderator can, at any time, ban a handler or a character from their board, and they do not have to give a reason
for these actions to the roleplayer
3. All roleplays are to be posted as new topics and separate threads. Never, ever reply to a roleplay! This
causes the post to be thrown to the top of the board and may throw off the time line. Doing
this once may be taken as a mistake but repeat offences will result in a ban.
4. If dropping a Character to start a new one, you may transfer your old characters Bank account into your new character's
bank account. ONLY money no EXP or Items, items will be auctioned off in the auction board.
5. The Xmen have already formed once before, you just have to accept they were a part of the Xmen at one time.
6. Battles go on the battle
boards. Do not post battles on the role-play board unless you are facing a self-made
NPC without stats.
Battle Rules
Battling is inevitable in this game. Whether you are battling an event character, or you are battling
a fellow member
1. Battle posts are done as threads. Unless you are starting an entirely
new battle, reply to the existing battle topic with your post. Unlike the story board threads, you have to reply here in order to battle correctly. this is a
very enjoyable aspect of this game, and as such is important. please feel free to read through some existing battles to get
the idea.
2. You cannot stack more than One armor at a time.
This means is you cannot buy two of the same Catagory of armors and
equip them both, You can if you wish Purchase as many armors as you want you just cant wear more then one of the same type
in the same battle.
....unless you have "symbiotic" armor, you can wear armor over top of that Or Kevlar Vest you may stack that along with another armor Besides Robotic Armor
3. Your Str. points are not stacked onto your ability's damage unless stated in the
ability description. (Example: If you 'Super Punch' with 20, and have a Str. of 5, you do not deal 25 damage, you just deal
20)
4. Stats in a nutshell:
Hit points
(HP) : This is the life counter of your character. While in battle each attack deals
damage which takes away from this number, when this number reaches zero the character is KO'ed. (example: you attack a character
with an attack power [see below] of 5, the character you are attacking has 200HP, they would now have 195HP. this does not
factor Defense, which is explained below)
Attack
(Atk) : The attack points of your character dictate the damage that can be dealt with a melee attack. (example: see above...)
Speed
(Spd) : Speed dictates how many attacks a character can use per turn. You may combine attacks, meaning you can use powers
and melee attacks. (see below)((CANNOT BE STACKED, ONCE A TURN IS OVER, ANY REMAINING ATTACKS ARE NULLIFIED, UNLESS SPECIFICALLY
STATED IN A POWER.)
Mana Joules (MJ) : this is the amount
of points for using powers (mutants, meta-humans, etc.) (example: You have 200MJ and attack a character with a special ability
that uses 25 MJ, you now have 175MJ.)
5. You must allow your opponent a full 24 hours to respond. If they do not post in this time, you
are allowed to move on and do another battle post. If you do not wait the full 24 hours, your own post is cheating and will
be thrown out.
6. You cannot KO a opponent in your first attack, you must keep at least 1hit points in the first
attack (Unless fighting a NPC)
7. After the battle(or after you have been KO'ed in battle) Twenty four hours your Hp
is fully replenished, while your MJ is fully Replenished once the battle is over, Unless you have a healing factor in
your Abilities list, then it is 8 hours. Once Ko-ed the character may not re-enter the battle
8. You may never control your opponent in a battle. (example:
you have your character punch another character in the eye... you may not have your opponents character cry, vomit, speak
or react to this in anyway. you may "punch him so hard he rockets into the wall behind him...")
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Battle Post Grading Skills
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1exp-10exp(Plus 25exp If Win)
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EVENT Participation Bonus
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10Extra EXP weekly/100 dollars a week for character
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15Extra EXP weekly/125 dollars a week for character
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15Extra EXP weekly/125 dollars a week for character
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15Extra EXP weekly/125 dollars a week for character
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20Extra EXP weekly/150 dollars a week for character
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